Thursday, November 1, 2012
Dark 3 Entertainment direction: Low MP Warriors mowing cyclonic flow Demon Hunter
Since 1.0.5 test Barbarian Parkour, the whirlwind is really fun. Ride in the monster group. So spend a night before combining Build and see some of my idea, bred for 1 ~ 2MP Demon Hunter cyclonic flow.
Basic shots
Found that the the monster group or elite open Leviathan and combat pet. Shift + Left press spin into a monster group, and then open the wings to put down three claw thorn stop circling around the monster. By strafing fire Rune stacking damage and claw thorn Rune damage to damage. If no blood or no hatred, go out into the direction of the blood cells turn, no precepts to open poised cycle to blame the dead. 1 - 2MP difficulty, unless your damage is really low, once poised sufficient killed the monster.
The fitted defense property damage
Nothing special on the offensive and defensive equipment selection requirements. Our passive where vengeful blood cell has a miraculous, it means the Build. A small blood cells, but also back to the blood, but also back to hatred, but also back to the precepts, than simply snake oil snake oil. So equipped pickup distance of this property is the best, however, but is not a must, there is better than no better. Precepts on, there is no special requirements, the better.
Defense properties 300 - 400 the whole anti-attacks, 40,000 + blood, the weapon 2.4 vampire, attack speed 1.4. 1 - 2MP difficulty, no pressure.
Damage: Damage on 80000 turn more comfortable.
Skills of analysis, the core idea, the replacement of some of the skills
Skills analysis
Bursts - Demon Hunter skills, each an operating mechanism much like the Barbarian's Whirlwind skill. Running skills, character collision volume can through all the monsters, but with the Whirlwind, the figures have been controlled, you can not use. Equal ability to move with the barbarians. But the barbarians also sprint initiative to increase mobile speed skills Demon Hunter can only mobile speed can only be maintained in the upper limit of 125%. Build select the first Rune Tap fire line. The core of the play is to keep around the monster circling, Rune Fire damage can be superimposed, although only two seconds duration, but can also be superimposed under cause 65% damage per second.
Alternative Rune Shadowcraft circulation and missile storm. If you find it impossible to tolerate 75% movement speed, and the damage enough, your optional the Shadowcraft flow. Missile storm, it must be in the passive skills coupled with research trajectory repair, damage caused were considerable.
Little claw thorn - core skills, precepts consumption to slow down, with the passive skills but also an increase of 15% damage, of the Build ace skills! There is no alternative in the Build. Sources on election jagged spikes cause massive damage to rely on the skills, the same injury can be superimposed. And skills when released, will not be interrupted by bursts also by passive skills are poor, the most hard-fought 15% of the additional layer vampire effect, there will be open wings. Can not stand the pile elite live +3 trap of relying on wings vampire.
Leviathan - nothing special to say, a purely not optional skills can only choose his skills. Without frequent release, but also long-term, and according to the injury skills can crit. Rune selection: hands Jianmu by icing on the cake is a lie to hurt skills can crit, with the passive skill Night Lurker back and forth precepts.
Combat pet - nothing to say. The people looked Build all know, did not take the initiative to Reply hatred skills. The hatred Reply rely on this bat battle pet.
Shadow Power - with instructions! The technology of various Build paste Analysis stickers say rotten, I do not have the nonsense.
Poised to take off - the Build the main precepts recovery sources, only by the recovery of blood cell is absolutely not enough, so the skills I selected. Rune not vote in addition to the punishment and Battlefield callus, several other depends on personal preference, in fact, no much difference.
Passive skills
Hot pursuit - claw thorns skills, and basic play is transferred in the monster group, the monster is basically a long standing claw thorn, so the passive skills can give you increase the number of injuries amount.
Vengeful - core skills, strengthen the importance of blood cells, greatly improve your chances of survival, endurance, a small blood cells, blood back, back to hatred back precepts. The tie on strafing collision, simply do not blame you physically blocked, how can the blood cells to spin it.
Passive - nothing to say, harm, archery specialization.
Special note, this is just entertainment skills, just fun, for enhancing the efficiency of your brush strange, no help.
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